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Direktori : /var/www/html/node_modules/htmlparser2/lib/esm/ |
Current File : /var/www/html/node_modules/htmlparser2/lib/esm/Tokenizer.d.ts |
export declare enum QuoteType { NoValue = 0, Unquoted = 1, Single = 2, Double = 3 } export interface Callbacks { onattribdata(start: number, endIndex: number): void; onattribentity(codepoint: number): void; onattribend(quote: QuoteType, endIndex: number): void; onattribname(start: number, endIndex: number): void; oncdata(start: number, endIndex: number, endOffset: number): void; onclosetag(start: number, endIndex: number): void; oncomment(start: number, endIndex: number, endOffset: number): void; ondeclaration(start: number, endIndex: number): void; onend(): void; onopentagend(endIndex: number): void; onopentagname(start: number, endIndex: number): void; onprocessinginstruction(start: number, endIndex: number): void; onselfclosingtag(endIndex: number): void; ontext(start: number, endIndex: number): void; ontextentity(codepoint: number): void; } export default class Tokenizer { private readonly cbs; /** The current state the tokenizer is in. */ private state; /** The read buffer. */ private buffer; /** The beginning of the section that is currently being read. */ private sectionStart; /** The index within the buffer that we are currently looking at. */ private index; /** Some behavior, eg. when decoding entities, is done while we are in another state. This keeps track of the other state type. */ private baseState; /** For special parsing behavior inside of script and style tags. */ private isSpecial; /** Indicates whether the tokenizer has been paused. */ running: boolean; /** The offset of the current buffer. */ private offset; private readonly xmlMode; private readonly decodeEntities; private readonly entityTrie; constructor({ xmlMode, decodeEntities, }: { xmlMode?: boolean; decodeEntities?: boolean; }, cbs: Callbacks); reset(): void; write(chunk: string): void; end(): void; pause(): void; resume(): void; /** * The current index within all of the written data. */ getIndex(): number; /** * The start of the current section. */ getSectionStart(): number; private stateText; private currentSequence; private sequenceIndex; private stateSpecialStartSequence; /** Look for an end tag. For <title> tags, also decode entities. */ private stateInSpecialTag; private stateCDATASequence; /** * When we wait for one specific character, we can speed things up * by skipping through the buffer until we find it. * * @returns Whether the character was found. */ private fastForwardTo; /** * Comments and CDATA end with `-->` and `]]>`. * * Their common qualities are: * - Their end sequences have a distinct character they start with. * - That character is then repeated, so we have to check multiple repeats. * - All characters but the start character of the sequence can be skipped. */ private stateInCommentLike; /** * HTML only allows ASCII alpha characters (a-z and A-Z) at the beginning of a tag name. * * XML allows a lot more characters here (@see https://www.w3.org/TR/REC-xml/#NT-NameStartChar). * We allow anything that wouldn't end the tag. */ private isTagStartChar; private startSpecial; private stateBeforeTagName; private stateInTagName; private stateBeforeClosingTagName; private stateInClosingTagName; private stateAfterClosingTagName; private stateBeforeAttributeName; private stateInSelfClosingTag; private stateInAttributeName; private stateAfterAttributeName; private stateBeforeAttributeValue; private handleInAttributeValue; private stateInAttributeValueDoubleQuotes; private stateInAttributeValueSingleQuotes; private stateInAttributeValueNoQuotes; private stateBeforeDeclaration; private stateInDeclaration; private stateInProcessingInstruction; private stateBeforeComment; private stateInSpecialComment; private stateBeforeSpecialS; private trieIndex; private trieCurrent; /** For named entities, the index of the value. For numeric entities, the code point. */ private entityResult; private entityExcess; private stateBeforeEntity; private stateInNamedEntity; private emitNamedEntity; private stateBeforeNumericEntity; private emitNumericEntity; private stateInNumericEntity; private stateInHexEntity; private allowLegacyEntity; /** * Remove data that has already been consumed from the buffer. */ private cleanup; private shouldContinue; /** * Iterates through the buffer, calling the function corresponding to the current state. * * States that are more likely to be hit are higher up, as a performance improvement. */ private parse; private finish; /** Handle any trailing data. */ private handleTrailingData; private emitPartial; private emitCodePoint; } //# sourceMappingURL=Tokenizer.d.ts.map