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/*! jQuery UI - v1.13.1 - 2022-01-20 * http://jqueryui.com * Includes: data.js, disable-selection.js, escape-selector.js, focusable.js, form-reset-mixin.js, form.js, ie.js, jquery-1-7.js, keycode.js, labels.js, plugin.js, position.js, safe-active-element.js, safe-blur.js, scroll-parent.js, tabbable.js, unique-id.js, version.js, widget.js * Copyright jQuery Foundation and other contributors; Licensed */ ( function( factory ) { "use strict"; if ( typeof define === "function" && define.amd ) { // AMD. Register as an anonymous module. define( [ "jquery" ], factory ); } else { // Browser globals factory( jQuery ); } } ( function( $ ) { "use strict"; // Source: version.js $.ui = $.ui || {}; $.ui.version = "1.13.1"; // Source: data.js /*! * jQuery UI :data 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: :data Selector //>>group: Core //>>description: Selects elements which have data stored under the specified key. //>>docs: http://api.jqueryui.com/data-selector/ $.extend( $.expr.pseudos, { data: $.expr.createPseudo ? $.expr.createPseudo( function( dataName ) { return function( elem ) { return !!$.data( elem, dataName ); }; } ) : // Support: jQuery <1.8 function( elem, i, match ) { return !!$.data( elem, match[ 3 ] ); } } ); // Source: disable-selection.js /*! * jQuery UI Disable Selection 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: disableSelection //>>group: Core //>>description: Disable selection of text content within the set of matched elements. //>>docs: http://api.jqueryui.com/disableSelection/ // This file is deprecated $.fn.extend( { disableSelection: ( function() { var eventType = "onselectstart" in document.createElement( "div" ) ? "selectstart" : "mousedown"; return function() { return this.on( eventType + ".ui-disableSelection", function( event ) { event.preventDefault(); } ); }; } )(), enableSelection: function() { return this.off( ".ui-disableSelection" ); } } ); // Source: focusable.js /*! * jQuery UI Focusable 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: :focusable Selector //>>group: Core //>>description: Selects elements which can be focused. //>>docs: http://api.jqueryui.com/focusable-selector/ // Selectors $.ui.focusable = function( element, hasTabindex ) { var map, mapName, img, focusableIfVisible, fieldset, nodeName = element.nodeName.toLowerCase(); if ( "area" === nodeName ) { map = element.parentNode; mapName = map.name; if ( !element.href || !mapName || map.nodeName.toLowerCase() !== "map" ) { return false; } img = $( "img[usemap='#" + mapName + "']" ); return img.length > 0 && img.is( ":visible" ); } if ( /^(input|select|textarea|button|object)$/.test( nodeName ) ) { focusableIfVisible = !element.disabled; if ( focusableIfVisible ) { // Form controls within a disabled fieldset are disabled. // However, controls within the fieldset's legend do not get disabled. // Since controls generally aren't placed inside legends, we skip // this portion of the check. fieldset = $( element ).closest( "fieldset" )[ 0 ]; if ( fieldset ) { focusableIfVisible = !fieldset.disabled; } } } else if ( "a" === nodeName ) { focusableIfVisible = element.href || hasTabindex; } else { focusableIfVisible = hasTabindex; } return focusableIfVisible && $( element ).is( ":visible" ) && visible( $( element ) ); }; // Support: IE 8 only // IE 8 doesn't resolve inherit to visible/hidden for computed values function visible( element ) { var visibility = element.css( "visibility" ); while ( visibility === "inherit" ) { element = element.parent(); visibility = element.css( "visibility" ); } return visibility === "visible"; } $.extend( $.expr.pseudos, { focusable: function( element ) { return $.ui.focusable( element, $.attr( element, "tabindex" ) != null ); } } ); // Support: IE8 Only // IE8 does not support the form attribute and when it is supplied. It overwrites the form prop // with a string, so we need to find the proper form. $.fn._form = function() { return typeof this[ 0 ].form === "string" ? this.closest( "form" ) : $( this[ 0 ].form ); }; // Source: form-reset-mixin.js /*! * jQuery UI Form Reset Mixin 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: Form Reset Mixin //>>group: Core //>>description: Refresh input widgets when their form is reset //>>docs: http://api.jqueryui.com/form-reset-mixin/ $.ui.formResetMixin = { _formResetHandler: function() { var form = $( this ); // Wait for the form reset to actually happen before refreshing setTimeout( function() { var instances = form.data( "ui-form-reset-instances" ); $.each( instances, function() { this.refresh(); } ); } ); }, _bindFormResetHandler: function() { this.form = this.element._form(); if ( !this.form.length ) { return; } var instances = this.form.data( "ui-form-reset-instances" ) || []; if ( !instances.length ) { // We don't use _on() here because we use a single event handler per form this.form.on( "reset.ui-form-reset", this._formResetHandler ); } instances.push( this ); this.form.data( "ui-form-reset-instances", instances ); }, _unbindFormResetHandler: function() { if ( !this.form.length ) { return; } var instances = this.form.data( "ui-form-reset-instances" ); instances.splice( $.inArray( this, instances ), 1 ); if ( instances.length ) { this.form.data( "ui-form-reset-instances", instances ); } else { this.form .removeData( "ui-form-reset-instances" ) .off( "reset.ui-form-reset" ); } } }; // Source: ie.js // This file is deprecated $.ui.ie = !!/msie [\w.]+/.exec( navigator.userAgent.toLowerCase() ); // Source: jquery-patch.js /*! * jQuery UI Support for jQuery core 1.8.x and newer 1.13.0 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license * */ //>>label: jQuery 1.8+ Support //>>group: Core //>>description: Support version 1.8.x and newer of jQuery core // Support: jQuery 1.9.x or older // $.expr[ ":" ] is deprecated. if ( !$.expr.pseudos ) { $.expr.pseudos = $.expr[ ":" ]; } // Support: jQuery 1.11.x or older // $.unique has been renamed to $.uniqueSort if ( !$.uniqueSort ) { $.uniqueSort = $.unique; } // Support: jQuery 2.2.x or older. // This method has been defined in jQuery 3.0.0. // Code from https://github.com/jquery/jquery/blob/e539bac79e666bba95bba86d690b4e609dca2286/src/selector/escapeSelector.js if ( !$.escapeSelector ) { // CSS string/identifier serialization // https://drafts.csswg.org/cssom/#common-serializing-idioms var rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\x80-\uFFFF\w-]/g; var fcssescape = function( ch, asCodePoint ) { if ( asCodePoint ) { // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER if ( ch === "\0" ) { return "\uFFFD"; } // Control characters and (dependent upon position) numbers get escaped as code points return ch.slice( 0, -1 ) + "\\" + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; } // Other potentially-special ASCII characters get backslash-escaped return "\\" + ch; }; $.escapeSelector = function( sel ) { return ( sel + "" ).replace( rcssescape, fcssescape ); }; } // Support: jQuery 3.4.x or older // These methods have been defined in jQuery 3.5.0. if ( !$.fn.even || !$.fn.odd ) { $.fn.extend( { even: function() { return this.filter( function( i ) { return i % 2 === 0; } ); }, odd: function() { return this.filter( function( i ) { return i % 2 === 1; } ); } } ); } // Source: keycode.js /*! * jQuery UI Keycode 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: Keycode //>>group: Core //>>description: Provide keycodes as keynames //>>docs: http://api.jqueryui.com/jQuery.ui.keyCode/ $.ui.keyCode = { BACKSPACE: 8, COMMA: 188, DELETE: 46, DOWN: 40, END: 35, ENTER: 13, ESCAPE: 27, HOME: 36, LEFT: 37, PAGE_DOWN: 34, PAGE_UP: 33, PERIOD: 190, RIGHT: 39, SPACE: 32, TAB: 9, UP: 38 }; // Source: labels.js /*! * jQuery UI Labels 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: labels //>>group: Core //>>description: Find all the labels associated with a given input //>>docs: http://api.jqueryui.com/labels/ $.fn.labels = function() { var ancestor, selector, id, labels, ancestors; if ( !this.length ) { return this.pushStack( [] ); } // Check control.labels first if ( this[ 0 ].labels && this[ 0 ].labels.length ) { return this.pushStack( this[ 0 ].labels ); } // Support: IE <= 11, FF <= 37, Android <= 2.3 only // Above browsers do not support control.labels. Everything below is to support them // as well as document fragments. control.labels does not work on document fragments labels = this.eq( 0 ).parents( "label" ); // Look for the label based on the id id = this.attr( "id" ); if ( id ) { // We don't search against the document in case the element // is disconnected from the DOM ancestor = this.eq( 0 ).parents().last(); // Get a full set of top level ancestors ancestors = ancestor.add( ancestor.length ? ancestor.siblings() : this.siblings() ); // Create a selector for the label based on the id selector = "label[for='" + $.escapeSelector( id ) + "']"; labels = labels.add( ancestors.find( selector ).addBack( selector ) ); } // Return whatever we have found for labels return this.pushStack( labels ); }; // Source: plugin.js // $.ui.plugin is deprecated. Use $.widget() extensions instead. $.ui.plugin = { add: function( module, option, set ) { var i, proto = $.ui[ module ].prototype; for ( i in set ) { proto.plugins[ i ] = proto.plugins[ i ] || []; proto.plugins[ i ].push( [ option, set[ i ] ] ); } }, call: function( instance, name, args, allowDisconnected ) { var i, set = instance.plugins[ name ]; if ( !set ) { return; } if ( !allowDisconnected && ( !instance.element[ 0 ].parentNode || instance.element[ 0 ].parentNode.nodeType === 11 ) ) { return; } for ( i = 0; i < set.length; i++ ) { if ( instance.options[ set[ i ][ 0 ] ] ) { set[ i ][ 1 ].apply( instance.element, args ); } } } }; // Source: position.js /*! * jQuery UI Position 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license * * http://api.jqueryui.com/position/ */ //>>label: Position //>>group: Core //>>description: Positions elements relative to other elements. //>>docs: http://api.jqueryui.com/position/ //>>demos: http://jqueryui.com/position/ ( function() { var cachedScrollbarWidth, max = Math.max, abs = Math.abs, rhorizontal = /left|center|right/, rvertical = /top|center|bottom/, roffset = /[\+\-]\d+(\.[\d]+)?%?/, rposition = /^\w+/, rpercent = /%$/, _position = $.fn.position; function getOffsets( offsets, width, height ) { return [ parseFloat( offsets[ 0 ] ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ), parseFloat( offsets[ 1 ] ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 ) ]; } function parseCss( element, property ) { return parseInt( $.css( element, property ), 10 ) || 0; } function isWindow( obj ) { return obj != null && obj === obj.window; } function getDimensions( elem ) { var raw = elem[ 0 ]; if ( raw.nodeType === 9 ) { return { width: elem.width(), height: elem.height(), offset: { top: 0, left: 0 } }; } if ( isWindow( raw ) ) { return { width: elem.width(), height: elem.height(), offset: { top: elem.scrollTop(), left: elem.scrollLeft() } }; } if ( raw.preventDefault ) { return { width: 0, height: 0, offset: { top: raw.pageY, left: raw.pageX } }; } return { width: elem.outerWidth(), height: elem.outerHeight(), offset: elem.offset() }; } $.position = { scrollbarWidth: function() { if ( cachedScrollbarWidth !== undefined ) { return cachedScrollbarWidth; } var w1, w2, div = $( "<div style=" + "'display:block;position:absolute;width:200px;height:200px;overflow:hidden;'>" + "<div style='height:300px;width:auto;'></div></div>" ), innerDiv = div.children()[ 0 ]; $( "body" ).append( div ); w1 = innerDiv.offsetWidth; div.css( "overflow", "scroll" ); w2 = innerDiv.offsetWidth; if ( w1 === w2 ) { w2 = div[ 0 ].clientWidth; } div.remove(); return ( cachedScrollbarWidth = w1 - w2 ); }, getScrollInfo: function( within ) { var overflowX = within.isWindow || within.isDocument ? "" : within.element.css( "overflow-x" ), overflowY = within.isWindow || within.isDocument ? "" : within.element.css( "overflow-y" ), hasOverflowX = overflowX === "scroll" || ( overflowX === "auto" && within.width < within.element[ 0 ].scrollWidth ), hasOverflowY = overflowY === "scroll" || ( overflowY === "auto" && within.height < within.element[ 0 ].scrollHeight ); return { width: hasOverflowY ? $.position.scrollbarWidth() : 0, height: hasOverflowX ? $.position.scrollbarWidth() : 0 }; }, getWithinInfo: function( element ) { var withinElement = $( element || window ), isElemWindow = isWindow( withinElement[ 0 ] ), isDocument = !!withinElement[ 0 ] && withinElement[ 0 ].nodeType === 9, hasOffset = !isElemWindow && !isDocument; return { element: withinElement, isWindow: isElemWindow, isDocument: isDocument, offset: hasOffset ? $( element ).offset() : { left: 0, top: 0 }, scrollLeft: withinElement.scrollLeft(), scrollTop: withinElement.scrollTop(), width: withinElement.outerWidth(), height: withinElement.outerHeight() }; } }; $.fn.position = function( options ) { if ( !options || !options.of ) { return _position.apply( this, arguments ); } // Make a copy, we don't want to modify arguments options = $.extend( {}, options ); var atOffset, targetWidth, targetHeight, targetOffset, basePosition, dimensions, // Make sure string options are treated as CSS selectors target = typeof options.of === "string" ? $( document ).find( options.of ) : $( options.of ), within = $.position.getWithinInfo( options.within ), scrollInfo = $.position.getScrollInfo( within ), collision = ( options.collision || "flip" ).split( " " ), offsets = {}; dimensions = getDimensions( target ); if ( target[ 0 ].preventDefault ) { // Force left top to allow flipping options.at = "left top"; } targetWidth = dimensions.width; targetHeight = dimensions.height; targetOffset = dimensions.offset; // Clone to reuse original targetOffset later basePosition = $.extend( {}, targetOffset ); // Force my and at to have valid horizontal and vertical positions // if a value is missing or invalid, it will be converted to center $.each( [ "my", "at" ], function() { var pos = ( options[ this ] || "" ).split( " " ), horizontalOffset, verticalOffset; if ( pos.length === 1 ) { pos = rhorizontal.test( pos[ 0 ] ) ? pos.concat( [ "center" ] ) : rvertical.test( pos[ 0 ] ) ? [ "center" ].concat( pos ) : [ "center", "center" ]; } pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center"; pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center"; // Calculate offsets horizontalOffset = roffset.exec( pos[ 0 ] ); verticalOffset = roffset.exec( pos[ 1 ] ); offsets[ this ] = [ horizontalOffset ? horizontalOffset[ 0 ] : 0, verticalOffset ? verticalOffset[ 0 ] : 0 ]; // Reduce to just the positions without the offsets options[ this ] = [ rposition.exec( pos[ 0 ] )[ 0 ], rposition.exec( pos[ 1 ] )[ 0 ] ]; } ); // Normalize collision option if ( collision.length === 1 ) { collision[ 1 ] = collision[ 0 ]; } if ( options.at[ 0 ] === "right" ) { basePosition.left += targetWidth; } else if ( options.at[ 0 ] === "center" ) { basePosition.left += targetWidth / 2; } if ( options.at[ 1 ] === "bottom" ) { basePosition.top += targetHeight; } else if ( options.at[ 1 ] === "center" ) { basePosition.top += targetHeight / 2; } atOffset = getOffsets( offsets.at, targetWidth, targetHeight ); basePosition.left += atOffset[ 0 ]; basePosition.top += atOffset[ 1 ]; return this.each( function() { var collisionPosition, using, elem = $( this ), elemWidth = elem.outerWidth(), elemHeight = elem.outerHeight(), marginLeft = parseCss( this, "marginLeft" ), marginTop = parseCss( this, "marginTop" ), collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) + scrollInfo.width, collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) + scrollInfo.height, position = $.extend( {}, basePosition ), myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() ); if ( options.my[ 0 ] === "right" ) { position.left -= elemWidth; } else if ( options.my[ 0 ] === "center" ) { position.left -= elemWidth / 2; } if ( options.my[ 1 ] === "bottom" ) { position.top -= elemHeight; } else if ( options.my[ 1 ] === "center" ) { position.top -= elemHeight / 2; } position.left += myOffset[ 0 ]; position.top += myOffset[ 1 ]; collisionPosition = { marginLeft: marginLeft, marginTop: marginTop }; $.each( [ "left", "top" ], function( i, dir ) { if ( $.ui.position[ collision[ i ] ] ) { $.ui.position[ collision[ i ] ][ dir ]( position, { targetWidth: targetWidth, targetHeight: targetHeight, elemWidth: elemWidth, elemHeight: elemHeight, collisionPosition: collisionPosition, collisionWidth: collisionWidth, collisionHeight: collisionHeight, offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ], my: options.my, at: options.at, within: within, elem: elem } ); } } ); if ( options.using ) { // Adds feedback as second argument to using callback, if present using = function( props ) { var left = targetOffset.left - position.left, right = left + targetWidth - elemWidth, top = targetOffset.top - position.top, bottom = top + targetHeight - elemHeight, feedback = { target: { element: target, left: targetOffset.left, top: targetOffset.top, width: targetWidth, height: targetHeight }, element: { element: elem, left: position.left, top: position.top, width: elemWidth, height: elemHeight }, horizontal: right < 0 ? "left" : left > 0 ? "right" : "center", vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle" }; if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) { feedback.horizontal = "center"; } if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) { feedback.vertical = "middle"; } if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) { feedback.important = "horizontal"; } else { feedback.important = "vertical"; } options.using.call( this, props, feedback ); }; } elem.offset( $.extend( position, { using: using } ) ); } ); }; $.ui.position = { fit: { left: function( position, data ) { var within = data.within, withinOffset = within.isWindow ? within.scrollLeft : within.offset.left, outerWidth = within.width, collisionPosLeft = position.left - data.collisionPosition.marginLeft, overLeft = withinOffset - collisionPosLeft, overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset, newOverRight; // Element is wider than within if ( data.collisionWidth > outerWidth ) { // Element is initially over the left side of within if ( overLeft > 0 && overRight <= 0 ) { newOverRight = position.left + overLeft + data.collisionWidth - outerWidth - withinOffset; position.left += overLeft - newOverRight; // Element is initially over right side of within } else if ( overRight > 0 && overLeft <= 0 ) { position.left = withinOffset; // Element is initially over both left and right sides of within } else { if ( overLeft > overRight ) { position.left = withinOffset + outerWidth - data.collisionWidth; } else { position.left = withinOffset; } } // Too far left -> align with left edge } else if ( overLeft > 0 ) { position.left += overLeft; // Too far right -> align with right edge } else if ( overRight > 0 ) { position.left -= overRight; // Adjust based on position and margin } else { position.left = max( position.left - collisionPosLeft, position.left ); } }, top: function( position, data ) { var within = data.within, withinOffset = within.isWindow ? within.scrollTop : within.offset.top, outerHeight = data.within.height, collisionPosTop = position.top - data.collisionPosition.marginTop, overTop = withinOffset - collisionPosTop, overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset, newOverBottom; // Element is taller than within if ( data.collisionHeight > outerHeight ) { // Element is initially over the top of within if ( overTop > 0 && overBottom <= 0 ) { newOverBottom = position.top + overTop + data.collisionHeight - outerHeight - withinOffset; position.top += overTop - newOverBottom; // Element is initially over bottom of within } else if ( overBottom > 0 && overTop <= 0 ) { position.top = withinOffset; // Element is initially over both top and bottom of within } else { if ( overTop > overBottom ) { position.top = withinOffset + outerHeight - data.collisionHeight; } else { position.top = withinOffset; } } // Too far up -> align with top } else if ( overTop > 0 ) { position.top += overTop; // Too far down -> align with bottom edge } else if ( overBottom > 0 ) { position.top -= overBottom; // Adjust based on position and margin } else { position.top = max( position.top - collisionPosTop, position.top ); } } }, flip: { left: function( position, data ) { var within = data.within, withinOffset = within.offset.left + within.scrollLeft, outerWidth = within.width, offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left, collisionPosLeft = position.left - data.collisionPosition.marginLeft, overLeft = collisionPosLeft - offsetLeft, overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft, myOffset = data.my[ 0 ] === "left" ? -data.elemWidth : data.my[ 0 ] === "right" ? data.elemWidth : 0, atOffset = data.at[ 0 ] === "left" ? data.targetWidth : data.at[ 0 ] === "right" ? -data.targetWidth : 0, offset = -2 * data.offset[ 0 ], newOverRight, newOverLeft; if ( overLeft < 0 ) { newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth - outerWidth - withinOffset; if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) { position.left += myOffset + atOffset + offset; } } else if ( overRight > 0 ) { newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset + atOffset + offset - offsetLeft; if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) { position.left += myOffset + atOffset + offset; } } }, top: function( position, data ) { var within = data.within, withinOffset = within.offset.top + within.scrollTop, outerHeight = within.height, offsetTop = within.isWindow ? within.scrollTop : within.offset.top, collisionPosTop = position.top - data.collisionPosition.marginTop, overTop = collisionPosTop - offsetTop, overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop, top = data.my[ 1 ] === "top", myOffset = top ? -data.elemHeight : data.my[ 1 ] === "bottom" ? data.elemHeight : 0, atOffset = data.at[ 1 ] === "top" ? data.targetHeight : data.at[ 1 ] === "bottom" ? -data.targetHeight : 0, offset = -2 * data.offset[ 1 ], newOverTop, newOverBottom; if ( overTop < 0 ) { newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight - outerHeight - withinOffset; if ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) { position.top += myOffset + atOffset + offset; } } else if ( overBottom > 0 ) { newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset + offset - offsetTop; if ( newOverTop > 0 || abs( newOverTop ) < overBottom ) { position.top += myOffset + atOffset + offset; } } } }, flipfit: { left: function() { $.ui.position.flip.left.apply( this, arguments ); $.ui.position.fit.left.apply( this, arguments ); }, top: function() { $.ui.position.flip.top.apply( this, arguments ); $.ui.position.fit.top.apply( this, arguments ); } } }; } )(); // Source: safe-active-element.js $.ui.safeActiveElement = function( document ) { var activeElement; // Support: IE 9 only // IE9 throws an "Unspecified error" accessing document.activeElement from an <iframe> try { activeElement = document.activeElement; } catch ( error ) { activeElement = document.body; } // Support: IE 9 - 11 only // IE may return null instead of an element // Interestingly, this only seems to occur when NOT in an iframe if ( !activeElement ) { activeElement = document.body; } // Support: IE 11 only // IE11 returns a seemingly empty object in some cases when accessing // document.activeElement from an <iframe> if ( !activeElement.nodeName ) { activeElement = document.body; } return activeElement; }; // Source: safe-blur.js $.ui.safeBlur = function( element ) { // Support: IE9 - 10 only // If the <body> is blurred, IE will switch windows, see #9420 if ( element && element.nodeName.toLowerCase() !== "body" ) { $( element ).trigger( "blur" ); } }; // Source: scroll-parent.js /*! * jQuery UI Scroll Parent 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: scrollParent //>>group: Core //>>description: Get the closest ancestor element that is scrollable. //>>docs: http://api.jqueryui.com/scrollParent/ $.fn.scrollParent = function( includeHidden ) { var position = this.css( "position" ), excludeStaticParent = position === "absolute", overflowRegex = includeHidden ? /(auto|scroll|hidden)/ : /(auto|scroll)/, scrollParent = this.parents().filter( function() { var parent = $( this ); if ( excludeStaticParent && parent.css( "position" ) === "static" ) { return false; } return overflowRegex.test( parent.css( "overflow" ) + parent.css( "overflow-y" ) + parent.css( "overflow-x" ) ); } ).eq( 0 ); return position === "fixed" || !scrollParent.length ? $( this[ 0 ].ownerDocument || document ) : scrollParent; }; // Source: tabbable.js /*! * jQuery UI Tabbable 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: :tabbable Selector //>>group: Core //>>description: Selects elements which can be tabbed to. //>>docs: http://api.jqueryui.com/tabbable-selector/ $.extend( $.expr.pseudos, { tabbable: function( element ) { var tabIndex = $.attr( element, "tabindex" ), hasTabindex = tabIndex != null; return ( !hasTabindex || tabIndex >= 0 ) && $.ui.focusable( element, hasTabindex ); } } ); // Source: unique-id.js /*! * jQuery UI Unique ID 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: uniqueId //>>group: Core //>>description: Functions to generate and remove uniqueId's //>>docs: http://api.jqueryui.com/uniqueId/ $.fn.extend( { uniqueId: ( function() { var uuid = 0; return function() { return this.each( function() { if ( !this.id ) { this.id = "ui-id-" + ( ++uuid ); } } ); }; } )(), removeUniqueId: function() { return this.each( function() { if ( /^ui-id-\d+$/.test( this.id ) ) { $( this ).removeAttr( "id" ); } } ); } } ); // Source: widget.js /*! * jQuery UI Widget 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: Widget //>>group: Core //>>description: Provides a factory for creating stateful widgets with a common API. //>>docs: http://api.jqueryui.com/jQuery.widget/ //>>demos: http://jqueryui.com/widget/ var widgetUuid = 0; var widgetHasOwnProperty = Array.prototype.hasOwnProperty; var widgetSlice = Array.prototype.slice; $.cleanData = ( function( orig ) { return function( elems ) { var events, elem, i; for ( i = 0; ( elem = elems[ i ] ) != null; i++ ) { // Only trigger remove when necessary to save time events = $._data( elem, "events" ); if ( events && events.remove ) { $( elem ).triggerHandler( "remove" ); } } orig( elems ); }; } )( $.cleanData ); $.widget = function( name, base, prototype ) { var existingConstructor, constructor, basePrototype; // ProxiedPrototype allows the provided prototype to remain unmodified // so that it can be used as a mixin for multiple widgets (#8876) var proxiedPrototype = {}; var namespace = name.split( "." )[ 0 ]; name = name.split( "." )[ 1 ]; var fullName = namespace + "-" + name; if ( !prototype ) { prototype = base; base = $.Widget; } if ( Array.isArray( prototype ) ) { prototype = $.extend.apply( null, [ {} ].concat( prototype ) ); } // Create selector for plugin $.expr.pseudos[ fullName.toLowerCase() ] = function( elem ) { return !!$.data( elem, fullName ); }; $[ namespace ] = $[ namespace ] || {}; existingConstructor = $[ namespace ][ name ]; constructor = $[ namespace ][ name ] = function( options, element ) { // Allow instantiation without "new" keyword if ( !this || !this._createWidget ) { return new constructor( options, element ); } // Allow instantiation without initializing for simple inheritance // must use "new" keyword (the code above always passes args) if ( arguments.length ) { this._createWidget( options, element ); } }; // Extend with the existing constructor to carry over any static properties $.extend( constructor, existingConstructor, { version: prototype.version, // Copy the object used to create the prototype in case we need to // redefine the widget later _proto: $.extend( {}, prototype ), // Track widgets that inherit from this widget in case this widget is // redefined after a widget inherits from it _childConstructors: [] } ); basePrototype = new base(); // We need to make the options hash a property directly on the new instance // otherwise we'll modify the options hash on the prototype that we're // inheriting from basePrototype.options = $.widget.extend( {}, basePrototype.options ); $.each( prototype, function( prop, value ) { if ( typeof value !== "function" ) { proxiedPrototype[ prop ] = value; return; } proxiedPrototype[ prop ] = ( function() { function _super() { return base.prototype[ prop ].apply( this, arguments ); } function _superApply( args ) { return base.prototype[ prop ].apply( this, args ); } return function() { var __super = this._super; var __superApply = this._superApply; var returnValue; this._super = _super; this._superApply = _superApply; returnValue = value.apply( this, arguments ); this._super = __super; this._superApply = __superApply; return returnValue; }; } )(); } ); constructor.prototype = $.widget.extend( basePrototype, { // TODO: remove support for widgetEventPrefix // always use the name + a colon as the prefix, e.g., draggable:start // don't prefix for widgets that aren't DOM-based widgetEventPrefix: existingConstructor ? ( basePrototype.widgetEventPrefix || name ) : name }, proxiedPrototype, { constructor: constructor, namespace: namespace, widgetName: name, widgetFullName: fullName } ); // If this widget is being redefined then we need to find all widgets that // are inheriting from it and redefine all of them so that they inherit from // the new version of this widget. We're essentially trying to replace one // level in the prototype chain. if ( existingConstructor ) { $.each( existingConstructor._childConstructors, function( i, child ) { var childPrototype = child.prototype; // Redefine the child widget using the same prototype that was // originally used, but inherit from the new version of the base $.widget( childPrototype.namespace + "." + childPrototype.widgetName, constructor, child._proto ); } ); // Remove the list of existing child constructors from the old constructor // so the old child constructors can be garbage collected delete existingConstructor._childConstructors; } else { base._childConstructors.push( constructor ); } $.widget.bridge( name, constructor ); return constructor; }; $.widget.extend = function( target ) { var input = widgetSlice.call( arguments, 1 ); var inputIndex = 0; var inputLength = input.length; var key; var value; for ( ; inputIndex < inputLength; inputIndex++ ) { for ( key in input[ inputIndex ] ) { value = input[ inputIndex ][ key ]; if ( widgetHasOwnProperty.call( input[ inputIndex ], key ) && value !== undefined ) { // Clone objects if ( $.isPlainObject( value ) ) { target[ key ] = $.isPlainObject( target[ key ] ) ? $.widget.extend( {}, target[ key ], value ) : // Don't extend strings, arrays, etc. with objects $.widget.extend( {}, value ); // Copy everything else by reference } else { target[ key ] = value; } } } } return target; }; $.widget.bridge = function( name, object ) { var fullName = object.prototype.widgetFullName || name; $.fn[ name ] = function( options ) { var isMethodCall = typeof options === "string"; var args = widgetSlice.call( arguments, 1 ); var returnValue = this; if ( isMethodCall ) { // If this is an empty collection, we need to have the instance method // return undefined instead of the jQuery instance if ( !this.length && options === "instance" ) { returnValue = undefined; } else { this.each( function() { var methodValue; var instance = $.data( this, fullName ); if ( options === "instance" ) { returnValue = instance; return false; } if ( !instance ) { return $.error( "cannot call methods on " + name + " prior to initialization; " + "attempted to call method '" + options + "'" ); } if ( typeof instance[ options ] !== "function" || options.charAt( 0 ) === "_" ) { return $.error( "no such method '" + options + "' for " + name + " widget instance" ); } methodValue = instance[ options ].apply( instance, args ); if ( methodValue !== instance && methodValue !== undefined ) { returnValue = methodValue && methodValue.jquery ? returnValue.pushStack( methodValue.get() ) : methodValue; return false; } } ); } } else { // Allow multiple hashes to be passed on init if ( args.length ) { options = $.widget.extend.apply( null, [ options ].concat( args ) ); } this.each( function() { var instance = $.data( this, fullName ); if ( instance ) { instance.option( options || {} ); if ( instance._init ) { instance._init(); } } else { $.data( this, fullName, new object( options, this ) ); } } ); } return returnValue; }; }; $.Widget = function( /* options, element */ ) {}; $.Widget._childConstructors = []; $.Widget.prototype = { widgetName: "widget", widgetEventPrefix: "", defaultElement: "<div>", options: { classes: {}, disabled: false, // Callbacks create: null }, _createWidget: function( options, element ) { element = $( element || this.defaultElement || this )[ 0 ]; this.element = $( element ); this.uuid = widgetUuid++; this.eventNamespace = "." + this.widgetName + this.uuid; this.bindings = $(); this.hoverable = $(); this.focusable = $(); this.classesElementLookup = {}; if ( element !== this ) { $.data( element, this.widgetFullName, this ); this._on( true, this.element, { remove: function( event ) { if ( event.target === element ) { this.destroy(); } } } ); this.document = $( element.style ? // Element within the document element.ownerDocument : // Element is window or document element.document || element ); this.window = $( this.document[ 0 ].defaultView || this.document[ 0 ].parentWindow ); } this.options = $.widget.extend( {}, this.options, this._getCreateOptions(), options ); this._create(); if ( this.options.disabled ) { this._setOptionDisabled( this.options.disabled ); } this._trigger( "create", null, this._getCreateEventData() ); this._init(); }, _getCreateOptions: function() { return {}; }, _getCreateEventData: $.noop, _create: $.noop, _init: $.noop, destroy: function() { var that = this; this._destroy(); $.each( this.classesElementLookup, function( key, value ) { that._removeClass( value, key ); } ); // We can probably remove the unbind calls in 2.0 // all event bindings should go through this._on() this.element .off( this.eventNamespace ) .removeData( this.widgetFullName ); this.widget() .off( this.eventNamespace ) .removeAttr( "aria-disabled" ); // Clean up events and states this.bindings.off( this.eventNamespace ); }, _destroy: $.noop, widget: function() { return this.element; }, option: function( key, value ) { var options = key; var parts; var curOption; var i; if ( arguments.length === 0 ) { // Don't return a reference to the internal hash return $.widget.extend( {}, this.options ); } if ( typeof key === "string" ) { // Handle nested keys, e.g., "foo.bar" => { foo: { bar: ___ } } options = {}; parts = key.split( "." ); key = parts.shift(); if ( parts.length ) { curOption = options[ key ] = $.widget.extend( {}, this.options[ key ] ); for ( i = 0; i < parts.length - 1; i++ ) { curOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {}; curOption = curOption[ parts[ i ] ]; } key = parts.pop(); if ( arguments.length === 1 ) { return curOption[ key ] === undefined ? null : curOption[ key ]; } curOption[ key ] = value; } else { if ( arguments.length === 1 ) { return this.options[ key ] === undefined ? null : this.options[ key ]; } options[ key ] = value; } } this._setOptions( options ); return this; }, _setOptions: function( options ) { var key; for ( key in options ) { this._setOption( key, options[ key ] ); } return this; }, _setOption: function( key, value ) { if ( key === "classes" ) { this._setOptionClasses( value ); } this.options[ key ] = value; if ( key === "disabled" ) { this._setOptionDisabled( value ); } return this; }, _setOptionClasses: function( value ) { var classKey, elements, currentElements; for ( classKey in value ) { currentElements = this.classesElementLookup[ classKey ]; if ( value[ classKey ] === this.options.classes[ classKey ] || !currentElements || !currentElements.length ) { continue; } // We are doing this to create a new jQuery object because the _removeClass() call // on the next line is going to destroy the reference to the current elements being // tracked. We need to save a copy of this collection so that we can add the new classes // below. elements = $( currentElements.get() ); this._removeClass( currentElements, classKey ); // We don't use _addClass() here, because that uses this.options.classes // for generating the string of classes. We want to use the value passed in from // _setOption(), this is the new value of the classes option which was passed to // _setOption(). We pass this value directly to _classes(). elements.addClass( this._classes( { element: elements, keys: classKey, classes: value, add: true } ) ); } }, _setOptionDisabled: function( value ) { this._toggleClass( this.widget(), this.widgetFullName + "-disabled", null, !!value ); // If the widget is becoming disabled, then nothing is interactive if ( value ) { this._removeClass( this.hoverable, null, "ui-state-hover" ); this._removeClass( this.focusable, null, "ui-state-focus" ); } }, enable: function() { return this._setOptions( { disabled: false } ); }, disable: function() { return this._setOptions( { disabled: true } ); }, _classes: function( options ) { var full = []; var that = this; options = $.extend( { element: this.element, classes: this.options.classes || {} }, options ); function bindRemoveEvent() { var nodesToBind = []; options.element.each( function( _, element ) { var isTracked = $.map( that.classesElementLookup, function( elements ) { return elements; } ) .some( function( elements ) { return elements.is( element ); } ); if ( !isTracked ) { nodesToBind.push( element ); } } ); that._on( $( nodesToBind ), { remove: "_untrackClassesElement" } ); } function processClassString( classes, checkOption ) { var current, i; for ( i = 0; i < classes.length; i++ ) { current = that.classesElementLookup[ classes[ i ] ] || $(); if ( options.add ) { bindRemoveEvent(); current = $( $.uniqueSort( current.get().concat( options.element.get() ) ) ); } else { current = $( current.not( options.element ).get() ); } that.classesElementLookup[ classes[ i ] ] = current; full.push( classes[ i ] ); if ( checkOption && options.classes[ classes[ i ] ] ) { full.push( options.classes[ classes[ i ] ] ); } } } if ( options.keys ) { processClassString( options.keys.match( /\S+/g ) || [], true ); } if ( options.extra ) { processClassString( options.extra.match( /\S+/g ) || [] ); } return full.join( " " ); }, _untrackClassesElement: function( event ) { var that = this; $.each( that.classesElementLookup, function( key, value ) { if ( $.inArray( event.target, value ) !== -1 ) { that.classesElementLookup[ key ] = $( value.not( event.target ).get() ); } } ); this._off( $( event.target ) ); }, _removeClass: function( element, keys, extra ) { return this._toggleClass( element, keys, extra, false ); }, _addClass: function( element, keys, extra ) { return this._toggleClass( element, keys, extra, true ); }, _toggleClass: function( element, keys, extra, add ) { add = ( typeof add === "boolean" ) ? add : extra; var shift = ( typeof element === "string" || element === null ), options = { extra: shift ? keys : extra, keys: shift ? element : keys, element: shift ? this.element : element, add: add }; options.element.toggleClass( this._classes( options ), add ); return this; }, _on: function( suppressDisabledCheck, element, handlers ) { var delegateElement; var instance = this; // No suppressDisabledCheck flag, shuffle arguments if ( typeof suppressDisabledCheck !== "boolean" ) { handlers = element; element = suppressDisabledCheck; suppressDisabledCheck = false; } // No element argument, shuffle and use this.element if ( !handlers ) { handlers = element; element = this.element; delegateElement = this.widget(); } else { element = delegateElement = $( element ); this.bindings = this.bindings.add( element ); } $.each( handlers, function( event, handler ) { function handlerProxy() { // Allow widgets to customize the disabled handling // - disabled as an array instead of boolean // - disabled class as method for disabling individual parts if ( !suppressDisabledCheck && ( instance.options.disabled === true || $( this ).hasClass( "ui-state-disabled" ) ) ) { return; } return ( typeof handler === "string" ? instance[ handler ] : handler ) .apply( instance, arguments ); } // Copy the guid so direct unbinding works if ( typeof handler !== "string" ) { handlerProxy.guid = handler.guid = handler.guid || handlerProxy.guid || $.guid++; } var match = event.match( /^([\w:-]*)\s*(.*)$/ ); var eventName = match[ 1 ] + instance.eventNamespace; var selector = match[ 2 ]; if ( selector ) { delegateElement.on( eventName, selector, handlerProxy ); } else { element.on( eventName, handlerProxy ); } } ); }, _off: function( element, eventName ) { eventName = ( eventName || "" ).split( " " ).join( this.eventNamespace + " " ) + this.eventNamespace; element.off( eventName ); // Clear the stack to avoid memory leaks (#10056) this.bindings = $( this.bindings.not( element ).get() ); this.focusable = $( this.focusable.not( element ).get() ); this.hoverable = $( this.hoverable.not( element ).get() ); }, _delay: function( handler, delay ) { function handlerProxy() { return ( typeof handler === "string" ? instance[ handler ] : handler ) .apply( instance, arguments ); } var instance = this; return setTimeout( handlerProxy, delay || 0 ); }, _hoverable: function( element ) { this.hoverable = this.hoverable.add( element ); this._on( element, { mouseenter: function( event ) { this._addClass( $( event.currentTarget ), null, "ui-state-hover" ); }, mouseleave: function( event ) { this._removeClass( $( event.currentTarget ), null, "ui-state-hover" ); } } ); }, _focusable: function( element ) { this.focusable = this.focusable.add( element ); this._on( element, { focusin: function( event ) { this._addClass( $( event.currentTarget ), null, "ui-state-focus" ); }, focusout: function( event ) { this._removeClass( $( event.currentTarget ), null, "ui-state-focus" ); } } ); }, _trigger: function( type, event, data ) { var prop, orig; var callback = this.options[ type ]; data = data || {}; event = $.Event( event ); event.type = ( type === this.widgetEventPrefix ? type : this.widgetEventPrefix + type ).toLowerCase(); // The original event may come from any element // so we need to reset the target on the new event event.target = this.element[ 0 ]; // Copy original event properties over to the new event orig = event.originalEvent; if ( orig ) { for ( prop in orig ) { if ( !( prop in event ) ) { event[ prop ] = orig[ prop ]; } } } this.element.trigger( event, data ); return !( typeof callback === "function" && callback.apply( this.element[ 0 ], [ event ].concat( data ) ) === false || event.isDefaultPrevented() ); } }; $.each( { show: "fadeIn", hide: "fadeOut" }, function( method, defaultEffect ) { $.Widget.prototype[ "_" + method ] = function( element, options, callback ) { if ( typeof options === "string" ) { options = { effect: options }; } var hasOptions; var effectName = !options ? method : options === true || typeof options === "number" ? defaultEffect : options.effect || defaultEffect; options = options || {}; if ( typeof options === "number" ) { options = { duration: options }; } else if ( options === true ) { options = {}; } hasOptions = !$.isEmptyObject( options ); options.complete = callback; if ( options.delay ) { element.delay( options.delay ); } if ( hasOptions && $.effects && $.effects.effect[ effectName ] ) { element[ method ]( options ); } else if ( effectName !== method && element[ effectName ] ) { element[ effectName ]( options.duration, options.easing, callback ); } else { element.queue( function( next ) { $( this )[ method ](); if ( callback ) { callback.call( element[ 0 ] ); } next(); } ); } }; } ); } ) );