%PDF- %PDF-
Direktori : /proc/thread-self/root/usr/src/linux-headers-5.15.0-43/include/video/ |
Current File : //proc/thread-self/root/usr/src/linux-headers-5.15.0-43/include/video/vga.h |
/* * linux/include/video/vga.h -- standard VGA chipset interaction * * Copyright 1999 Jeff Garzik <jgarzik@pobox.com> * * Copyright history from vga16fb.c: * Copyright 1999 Ben Pfaff and Petr Vandrovec * Based on VGA info at http://www.osdever.net/FreeVGA/home.htm * Based on VESA framebuffer (c) 1998 Gerd Knorr * * This file is subject to the terms and conditions of the GNU General * Public License. See the file COPYING in the main directory of this * archive for more details. * */ #ifndef __linux_video_vga_h__ #define __linux_video_vga_h__ #include <linux/types.h> #include <linux/io.h> #include <asm/vga.h> #include <asm/byteorder.h> /* Some of the code below is taken from SVGAlib. The original, unmodified copyright notice for that code is below. */ /* VGAlib version 1.2 - (c) 1993 Tommy Frandsen */ /* */ /* This library is free software; you can redistribute it and/or */ /* modify it without any restrictions. This library is distributed */ /* in the hope that it will be useful, but without any warranty. */ /* Multi-chipset support Copyright 1993 Harm Hanemaayer */ /* partially copyrighted (C) 1993 by Hartmut Schirmer */ /* VGA data register ports */ #define VGA_CRT_DC 0x3D5 /* CRT Controller Data Register - color emulation */ #define VGA_CRT_DM 0x3B5 /* CRT Controller Data Register - mono emulation */ #define VGA_ATT_R 0x3C1 /* Attribute Controller Data Read Register */ #define VGA_ATT_W 0x3C0 /* Attribute Controller Data Write Register */ #define VGA_GFX_D 0x3CF /* Graphics Controller Data Register */ #define VGA_SEQ_D 0x3C5 /* Sequencer Data Register */ #define VGA_MIS_R 0x3CC /* Misc Output Read Register */ #define VGA_MIS_W 0x3C2 /* Misc Output Write Register */ #define VGA_FTC_R 0x3CA /* Feature Control Read Register */ #define VGA_IS1_RC 0x3DA /* Input Status Register 1 - color emulation */ #define VGA_IS1_RM 0x3BA /* Input Status Register 1 - mono emulation */ #define VGA_PEL_D 0x3C9 /* PEL Data Register */ #define VGA_PEL_MSK 0x3C6 /* PEL mask register */ /* EGA-specific registers */ #define EGA_GFX_E0 0x3CC /* Graphics enable processor 0 */ #define EGA_GFX_E1 0x3CA /* Graphics enable processor 1 */ /* VGA index register ports */ #define VGA_CRT_IC 0x3D4 /* CRT Controller Index - color emulation */ #define VGA_CRT_IM 0x3B4 /* CRT Controller Index - mono emulation */ #define VGA_ATT_IW 0x3C0 /* Attribute Controller Index & Data Write Register */ #define VGA_GFX_I 0x3CE /* Graphics Controller Index */ #define VGA_SEQ_I 0x3C4 /* Sequencer Index */ #define VGA_PEL_IW 0x3C8 /* PEL Write Index */ #define VGA_PEL_IR 0x3C7 /* PEL Read Index */ /* standard VGA indexes max counts */ #define VGA_CRT_C 0x19 /* Number of CRT Controller Registers */ #define VGA_ATT_C 0x15 /* Number of Attribute Controller Registers */ #define VGA_GFX_C 0x09 /* Number of Graphics Controller Registers */ #define VGA_SEQ_C 0x05 /* Number of Sequencer Registers */ #define VGA_MIS_C 0x01 /* Number of Misc Output Register */ /* VGA misc register bit masks */ #define VGA_MIS_COLOR 0x01 #define VGA_MIS_ENB_MEM_ACCESS 0x02 #define VGA_MIS_DCLK_28322_720 0x04 #define VGA_MIS_ENB_PLL_LOAD (0x04 | 0x08) #define VGA_MIS_SEL_HIGH_PAGE 0x20 /* VGA CRT controller register indices */ #define VGA_CRTC_H_TOTAL 0 #define VGA_CRTC_H_DISP 1 #define VGA_CRTC_H_BLANK_START 2 #define VGA_CRTC_H_BLANK_END 3 #define VGA_CRTC_H_SYNC_START 4 #define VGA_CRTC_H_SYNC_END 5 #define VGA_CRTC_V_TOTAL 6 #define VGA_CRTC_OVERFLOW 7 #define VGA_CRTC_PRESET_ROW 8 #define VGA_CRTC_MAX_SCAN 9 #define VGA_CRTC_CURSOR_START 0x0A #define VGA_CRTC_CURSOR_END 0x0B #define VGA_CRTC_START_HI 0x0C #define VGA_CRTC_START_LO 0x0D #define VGA_CRTC_CURSOR_HI 0x0E #define VGA_CRTC_CURSOR_LO 0x0F #define VGA_CRTC_V_SYNC_START 0x10 #define VGA_CRTC_V_SYNC_END 0x11 #define VGA_CRTC_V_DISP_END 0x12 #define VGA_CRTC_OFFSET 0x13 #define VGA_CRTC_UNDERLINE 0x14 #define VGA_CRTC_V_BLANK_START 0x15 #define VGA_CRTC_V_BLANK_END 0x16 #define VGA_CRTC_MODE 0x17 #define VGA_CRTC_LINE_COMPARE 0x18 #define VGA_CRTC_REGS VGA_CRT_C /* VGA CRT controller bit masks */ #define VGA_CR11_LOCK_CR0_CR7 0x80 /* lock writes to CR0 - CR7 */ #define VGA_CR17_H_V_SIGNALS_ENABLED 0x80 /* VGA attribute controller register indices */ #define VGA_ATC_PALETTE0 0x00 #define VGA_ATC_PALETTE1 0x01 #define VGA_ATC_PALETTE2 0x02 #define VGA_ATC_PALETTE3 0x03 #define VGA_ATC_PALETTE4 0x04 #define VGA_ATC_PALETTE5 0x05 #define VGA_ATC_PALETTE6 0x06 #define VGA_ATC_PALETTE7 0x07 #define VGA_ATC_PALETTE8 0x08 #define VGA_ATC_PALETTE9 0x09 #define VGA_ATC_PALETTEA 0x0A #define VGA_ATC_PALETTEB 0x0B #define VGA_ATC_PALETTEC 0x0C #define VGA_ATC_PALETTED 0x0D #define VGA_ATC_PALETTEE 0x0E #define VGA_ATC_PALETTEF 0x0F #define VGA_ATC_MODE 0x10 #define VGA_ATC_OVERSCAN 0x11 #define VGA_ATC_PLANE_ENABLE 0x12 #define VGA_ATC_PEL 0x13 #define VGA_ATC_COLOR_PAGE 0x14 #define VGA_AR_ENABLE_DISPLAY 0x20 /* VGA sequencer register indices */ #define VGA_SEQ_RESET 0x00 #define VGA_SEQ_CLOCK_MODE 0x01 #define VGA_SEQ_PLANE_WRITE 0x02 #define VGA_SEQ_CHARACTER_MAP 0x03 #define VGA_SEQ_MEMORY_MODE 0x04 /* VGA sequencer register bit masks */ #define VGA_SR01_CHAR_CLK_8DOTS 0x01 /* bit 0: character clocks 8 dots wide are generated */ #define VGA_SR01_SCREEN_OFF 0x20 /* bit 5: Screen is off */ #define VGA_SR02_ALL_PLANES 0x0F /* bits 3-0: enable access to all planes */ #define VGA_SR04_EXT_MEM 0x02 /* bit 1: allows complete mem access to 256K */ #define VGA_SR04_SEQ_MODE 0x04 /* bit 2: directs system to use a sequential addressing mode */ #define VGA_SR04_CHN_4M 0x08 /* bit 3: selects modulo 4 addressing for CPU access to display memory */ /* VGA graphics controller register indices */ #define VGA_GFX_SR_VALUE 0x00 #define VGA_GFX_SR_ENABLE 0x01 #define VGA_GFX_COMPARE_VALUE 0x02 #define VGA_GFX_DATA_ROTATE 0x03 #define VGA_GFX_PLANE_READ 0x04 #define VGA_GFX_MODE 0x05 #define VGA_GFX_MISC 0x06 #define VGA_GFX_COMPARE_MASK 0x07 #define VGA_GFX_BIT_MASK 0x08 /* VGA graphics controller bit masks */ #define VGA_GR06_GRAPHICS_MODE 0x01 /* macro for composing an 8-bit VGA register index and value * into a single 16-bit quantity */ #define VGA_OUT16VAL(v, r) (((v) << 8) | (r)) /* decide whether we should enable the faster 16-bit VGA register writes */ #ifdef __LITTLE_ENDIAN #define VGA_OUTW_WRITE #endif /* VGA State Save and Restore */ #define VGA_SAVE_FONT0 1 /* save/restore plane 2 fonts */ #define VGA_SAVE_FONT1 2 /* save/restore plane 3 fonts */ #define VGA_SAVE_TEXT 4 /* save/restore plane 0/1 fonts */ #define VGA_SAVE_FONTS 7 /* save/restore all fonts */ #define VGA_SAVE_MODE 8 /* save/restore video mode */ #define VGA_SAVE_CMAP 16 /* save/restore color map/DAC */ struct vgastate { void __iomem *vgabase; /* mmio base, if supported */ unsigned long membase; /* VGA window base, 0 for default - 0xA000 */ __u32 memsize; /* VGA window size, 0 for default 64K */ __u32 flags; /* what state[s] to save (see VGA_SAVE_*) */ __u32 depth; /* current fb depth, not important */ __u32 num_attr; /* number of att registers, 0 for default */ __u32 num_crtc; /* number of crt registers, 0 for default */ __u32 num_gfx; /* number of gfx registers, 0 for default */ __u32 num_seq; /* number of seq registers, 0 for default */ void *vidstate; }; extern int save_vga(struct vgastate *state); extern int restore_vga(struct vgastate *state); /* * generic VGA port read/write */ static inline unsigned char vga_io_r (unsigned short port) { return inb_p(port); } static inline void vga_io_w (unsigned short port, unsigned char val) { outb_p(val, port); } static inline void vga_io_w_fast (unsigned short port, unsigned char reg, unsigned char val) { outw(VGA_OUT16VAL (val, reg), port); } static inline unsigned char vga_mm_r (void __iomem *regbase, unsigned short port) { return readb (regbase + port); } static inline void vga_mm_w (void __iomem *regbase, unsigned short port, unsigned char val) { writeb (val, regbase + port); } static inline void vga_mm_w_fast (void __iomem *regbase, unsigned short port, unsigned char reg, unsigned char val) { writew (VGA_OUT16VAL (val, reg), regbase + port); } static inline unsigned char vga_r (void __iomem *regbase, unsigned short port) { if (regbase) return vga_mm_r (regbase, port); else return vga_io_r (port); } static inline void vga_w (void __iomem *regbase, unsigned short port, unsigned char val) { if (regbase) vga_mm_w (regbase, port, val); else vga_io_w (port, val); } static inline void vga_w_fast (void __iomem *regbase, unsigned short port, unsigned char reg, unsigned char val) { if (regbase) vga_mm_w_fast (regbase, port, reg, val); else vga_io_w_fast (port, reg, val); } /* * VGA CRTC register read/write */ static inline unsigned char vga_rcrt (void __iomem *regbase, unsigned char reg) { vga_w (regbase, VGA_CRT_IC, reg); return vga_r (regbase, VGA_CRT_DC); } static inline void vga_wcrt (void __iomem *regbase, unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_w_fast (regbase, VGA_CRT_IC, reg, val); #else vga_w (regbase, VGA_CRT_IC, reg); vga_w (regbase, VGA_CRT_DC, val); #endif /* VGA_OUTW_WRITE */ } static inline unsigned char vga_io_rcrt (unsigned char reg) { vga_io_w (VGA_CRT_IC, reg); return vga_io_r (VGA_CRT_DC); } static inline void vga_io_wcrt (unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_io_w_fast (VGA_CRT_IC, reg, val); #else vga_io_w (VGA_CRT_IC, reg); vga_io_w (VGA_CRT_DC, val); #endif /* VGA_OUTW_WRITE */ } static inline unsigned char vga_mm_rcrt (void __iomem *regbase, unsigned char reg) { vga_mm_w (regbase, VGA_CRT_IC, reg); return vga_mm_r (regbase, VGA_CRT_DC); } static inline void vga_mm_wcrt (void __iomem *regbase, unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_mm_w_fast (regbase, VGA_CRT_IC, reg, val); #else vga_mm_w (regbase, VGA_CRT_IC, reg); vga_mm_w (regbase, VGA_CRT_DC, val); #endif /* VGA_OUTW_WRITE */ } /* * VGA sequencer register read/write */ static inline unsigned char vga_rseq (void __iomem *regbase, unsigned char reg) { vga_w (regbase, VGA_SEQ_I, reg); return vga_r (regbase, VGA_SEQ_D); } static inline void vga_wseq (void __iomem *regbase, unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_w_fast (regbase, VGA_SEQ_I, reg, val); #else vga_w (regbase, VGA_SEQ_I, reg); vga_w (regbase, VGA_SEQ_D, val); #endif /* VGA_OUTW_WRITE */ } static inline unsigned char vga_io_rseq (unsigned char reg) { vga_io_w (VGA_SEQ_I, reg); return vga_io_r (VGA_SEQ_D); } static inline void vga_io_wseq (unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_io_w_fast (VGA_SEQ_I, reg, val); #else vga_io_w (VGA_SEQ_I, reg); vga_io_w (VGA_SEQ_D, val); #endif /* VGA_OUTW_WRITE */ } static inline unsigned char vga_mm_rseq (void __iomem *regbase, unsigned char reg) { vga_mm_w (regbase, VGA_SEQ_I, reg); return vga_mm_r (regbase, VGA_SEQ_D); } static inline void vga_mm_wseq (void __iomem *regbase, unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_mm_w_fast (regbase, VGA_SEQ_I, reg, val); #else vga_mm_w (regbase, VGA_SEQ_I, reg); vga_mm_w (regbase, VGA_SEQ_D, val); #endif /* VGA_OUTW_WRITE */ } /* * VGA graphics controller register read/write */ static inline unsigned char vga_rgfx (void __iomem *regbase, unsigned char reg) { vga_w (regbase, VGA_GFX_I, reg); return vga_r (regbase, VGA_GFX_D); } static inline void vga_wgfx (void __iomem *regbase, unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_w_fast (regbase, VGA_GFX_I, reg, val); #else vga_w (regbase, VGA_GFX_I, reg); vga_w (regbase, VGA_GFX_D, val); #endif /* VGA_OUTW_WRITE */ } static inline unsigned char vga_io_rgfx (unsigned char reg) { vga_io_w (VGA_GFX_I, reg); return vga_io_r (VGA_GFX_D); } static inline void vga_io_wgfx (unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_io_w_fast (VGA_GFX_I, reg, val); #else vga_io_w (VGA_GFX_I, reg); vga_io_w (VGA_GFX_D, val); #endif /* VGA_OUTW_WRITE */ } static inline unsigned char vga_mm_rgfx (void __iomem *regbase, unsigned char reg) { vga_mm_w (regbase, VGA_GFX_I, reg); return vga_mm_r (regbase, VGA_GFX_D); } static inline void vga_mm_wgfx (void __iomem *regbase, unsigned char reg, unsigned char val) { #ifdef VGA_OUTW_WRITE vga_mm_w_fast (regbase, VGA_GFX_I, reg, val); #else vga_mm_w (regbase, VGA_GFX_I, reg); vga_mm_w (regbase, VGA_GFX_D, val); #endif /* VGA_OUTW_WRITE */ } /* * VGA attribute controller register read/write */ static inline unsigned char vga_rattr (void __iomem *regbase, unsigned char reg) { vga_w (regbase, VGA_ATT_IW, reg); return vga_r (regbase, VGA_ATT_R); } static inline void vga_wattr (void __iomem *regbase, unsigned char reg, unsigned char val) { vga_w (regbase, VGA_ATT_IW, reg); vga_w (regbase, VGA_ATT_W, val); } static inline unsigned char vga_io_rattr (unsigned char reg) { vga_io_w (VGA_ATT_IW, reg); return vga_io_r (VGA_ATT_R); } static inline void vga_io_wattr (unsigned char reg, unsigned char val) { vga_io_w (VGA_ATT_IW, reg); vga_io_w (VGA_ATT_W, val); } static inline unsigned char vga_mm_rattr (void __iomem *regbase, unsigned char reg) { vga_mm_w (regbase, VGA_ATT_IW, reg); return vga_mm_r (regbase, VGA_ATT_R); } static inline void vga_mm_wattr (void __iomem *regbase, unsigned char reg, unsigned char val) { vga_mm_w (regbase, VGA_ATT_IW, reg); vga_mm_w (regbase, VGA_ATT_W, val); } #endif /* __linux_video_vga_h__ */