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Direktori : /proc/thread-self/root/usr/share/X11/xkb/symbols/ |
Current File : //proc/thread-self/root/usr/share/X11/xkb/symbols/mv |
// Layout for the Thaana script (for the Dhivehi language). default partial alphanumeric_keys xkb_symbols "basic" { name[Group1]="Dhivehi"; key <TLDE> {[ grave, asciitilde ]}; key <AE01> {[ 1, exclam ]}; key <AE02> {[ 2, at ]}; key <AE03> {[ 3, numbersign ]}; key <AE04> {[ 4, dollar ]}; key <AE05> {[ 5, percent ]}; key <AE06> {[ 6, asciicircum ]}; key <AE07> {[ 7, ampersand ]}; key <AE08> {[ 8, asterisk ]}; key <AE09> {[ 9, parenleft ]}; key <AE10> {[ 0, parenright ]}; key <AE11> {[ minus, underscore ]}; key <AE12> {[ equal, plus ]}; key <AD01> {[ 0x10007B0, 0x10007A4 ]}; key <AD02> {[ 0x1000787, 0x10007A2 ]}; key <AD03> {[ 0x10007AC, 0x10007AD ]}; key <AD04> {[ 0x1000783, 0x100079C ]}; key <AD05> {[ 0x100078C, 0x1000793 ]}; key <AD06> {[ 0x1000794, 0x10007A0 ]}; key <AD07> {[ 0x10007AA, 0x10007AB ]}; key <AD08> {[ 0x10007A8, 0x10007A9 ]}; key <AD09> {[ 0x10007AE, 0x10007AF ]}; key <AD10> {[ 0x1000795, division ]}; key <AD11> {[ bracketleft, braceleft ]}; key <AD12> {[ bracketright, braceright ]}; key <AC01> {[ 0x10007A6, 0x10007A7 ]}; key <AC02> {[ 0x1000790, 0x1000781 ]}; key <AC03> {[ 0x100078B, 0x1000791 ]}; key <AC04> {[ 0x100078A, 0x100fdf2 ]}; key <AC05> {[ 0x100078E, 0x10007A3 ]}; key <AC06> {[ 0x1000780, 0x1000799 ]}; key <AC07> {[ 0x1000796, 0x100079B ]}; key <AC08> {[ 0x1000786, 0x100079A ]}; key <AC09> {[ 0x100078D, 0x1000785 ]}; key <AC10> {[ semicolon, colon ]}; key <AC11> {[ apostrophe, quotedbl ]}; key <BKSL> {[ backslash, bar ]}; key <LSGT> {[ bar, brokenbar ]}; key <AB01> {[ 0x1000792, 0x10007A1 ]}; key <AB02> {[ multiply, 0x1000798 ]}; key <AB03> {[ 0x1000797, 0x100079D ]}; key <AB04> {[ 0x1000788, 0x10007A5 ]}; key <AB05> {[ 0x1000784, 0x100079E ]}; key <AB06> {[ 0x1000782, 0x100078F ]}; key <AB07> {[ 0x1000789, 0x100079F ]}; key <AB08> {[ Arabic_comma, less ]}; key <AB09> {[ period, greater ]}; key <AB10> {[ slash, Arabic_question_mark ]}; modifier_map Shift { Shift_L }; modifier_map Lock { Caps_Lock }; modifier_map Control{ Control_L }; modifier_map Mod3 { Mode_switch }; };