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Direktori : /proc/self/root/var/www/html/node_modules/gsap/types/ |
Current File : //proc/self/root/var/www/html/node_modules/gsap/types/flip.d.ts |
declare class Flip { static readonly version: string; /** * Gets the FlipBatch associated with the provided id ("default" by default); if one hasn't be created/registered yet, a new one is returned and registered. * * ```js * let batch = Flip.batch("id"); * ``` * * @static * @param {string} [id] * @returns {FlipBatch} the FlipBatch (if one isn't registered, a new one is created/registered and returned) * @memberof Flip * @link https://greensock.com/docs/v3/Plugins/Flip/static.batch() */ static batch(id?: string): FlipBatch; /** * Gets the matrix to convert points from one element's local coordinates into a * different element's local coordinate system. * * ```js * Flip.convertCoordinates(fromElement, toElement); * ``` * * @static * @param {Element} fromElement * @param {Element} toElement * @returns {gsap.plugins.Matrix2D} A matrix to convert from one element's coordinate system to another's * @memberof Flip */ static convertCoordinates(fromElement: Element, toElement: Element): gsap.plugins.Matrix2D; /** * Converts a point from one element's local coordinates into a * different element's local coordinate system. * * ```js * Flip.convertCoordinates(fromElement, toElement, point); * ``` * * @static * @param {Element} fromElement * @param {Element} toElement * @param {gsap.Point2D} point * @returns {gsap.Point2D} A point to convert from one element's coordinate system to another's * @memberof Flip */ static convertCoordinates(fromElement: Element, toElement: Element, point: gsap.Point2D): gsap.Point2D; /** * Changes the x/y/rotation/skewX transforms (and width/height or scaleX/scaleY) to fit one element exactly into the the position/size/rotation of another element. * * ```js * Flip.fit("#el1", "#el2", { * scale: true, * absolute: true, * duration: 1, * ease: "power2" * }); * ``` * * @static * @param {gsap.DOMTarget} fromElement * @param {(gsap.DOMTarget | Flip.FlipState)} toElement * @param {Flip.FitVars} [vars] * @returns {(gsap.core.Tween | object | null)} * @memberof Flip */ static fit(fromElement: gsap.DOMTarget, toElement: gsap.DOMTarget | Flip.FlipState, vars?: Flip.FitVars): gsap.core.Tween | object | null; /** * Animates the targets from the provided state to their current state (position/size). * * ```js * Flip.from(state, { * duration: 1, * ease: "power1.inOut", * stagger: 0.1, * onComplete: () => console.log("done") * }); * ``` * * @static * @param {Flip.FlipState} state * @param {Flip.FromToVars} [vars] * @returns {gsap.core.Timeline} Flip timeline * @memberof Flip * @link https://greensock.com/docs/v3/Plugins/Flip/static.from() */ static from(state: Flip.FlipState, vars?: Flip.FromToVars): gsap.core.Timeline; /** * Captures information about the current state of the targets so that they can be flipped later. * * ```js * let state = Flip.getState(".my-class, .another-class", {props: "backgroundColor,color", simple: true}); * ``` * * @static * @param {gsap.DOMTarget} targets * @param {(Flip.FlipStateVars | string)} [vars] * @returns {Flip.FlipState} The resulting state object * @memberof Flip * @link https://greensock.com/docs/v3/Plugins/Flip/static.getState() */ static getState(targets: gsap.DOMTarget, vars?: Flip.FlipStateVars | string): Flip.FlipState; /** * Gets the timeline for the most recently-created flip animation associated with the provided element * * ```js * let tl = Flip.getByTarget("#elementID"); * ``` * * @static * @param {Element | string} target * @returns {core.Timeline | null} The timeline for the most recently-created flip animation associated with the provided element * @memberof Flip */ static getByTarget(target: Element | string): gsap.core.Timeline | null; /** * Determines whether or not a particular element is actively flipping (has an active flip animation) * * ```js * if (!Flip.isFlipping("#elementID")) { * // do stuff * } * ``` * * @static * @param {gsap.DOMTarget} target * @returns {boolean} whether or not the target element is actively flipping * @memberof Flip * @link https://greensock.com/docs/v3/Plugins/Flip/static.isFlipping() */ static isFlipping(target: gsap.DOMTarget): boolean; /** * Immediately kills any Flip animations that are running on the target(s) provided, completing them as well (unless "complete" parameter is explicitly false). * * ```js * Flip.killFlipsOf(".box"); * ``` * * @static * @param {gsap.DOMTarget} targets * @param {boolean} complete * @memberof Flip * @link https://greensock.com/docs/v3/Plugins/Flip/static.killFlipsOf() */ static killFlipsOf(targets: gsap.DOMTarget, complete?: boolean): void; /** * Sets all of the provided target elements to position: absolute while retaining their current positioning. * * ```js * Flip.makeAbsolute(".my-class"); * ``` * * @static * @param {Element | string | null | ArrayLike<Element | string>} targets * @returns {Element[]} An Array containing the Elements that were affected * @memberof Flip * @link https://greensock.com/docs/v3/Plugins/Flip/static.makeAbsolute() */ static makeAbsolute(targets: gsap.DOMTarget | Flip.FlipState[]): Element[]; /** * Animates the targets from the current state to the provided state. * * ```js * Flip.to(state, { * duration: 1, * ease: "power1.inOut", * stagger: 0.1, * onComplete: () => console.log("done") * }); * ``` * * @static * @param {Flip.FlipState} state * @param {Flip.FromToVars} [vars] * @returns {gsap.core.Timeline} Flip timeline * @memberof Flip * @link https://greensock.com/docs/v3/Plugins/Flip/static.to() */ static to(state: Flip.FlipState, vars?: Flip.FromToVars): gsap.core.Timeline; /** * Registers Flip with gsap * * @static * @param {typeof gsap} core * @memberof Flip */ static register(core: typeof gsap): void; } declare namespace Flip { type OverrideProps<M, N> = { [P in keyof M]: P extends keyof N ? N[P] : M[P] }; type EnterOrLeaveCallback = (elements: Element[]) => any; type SpinFunction = (index: number, element: Element, targets: Element[]) => number; type LoadStateFunction = (load: Function) => any; type BatchActionFunction = (self: FlipBatchAction) => any; interface TweenVarOverrides { scale?: boolean; } interface AnimationVars extends OverrideProps<gsap.TweenVars, TweenVarOverrides> { absolute?: boolean | gsap.DOMTarget; simple?: boolean; props?: string; } interface FlipStateVars { simple?: boolean; props?: string; } interface StateCompare { changed: Element[]; unchanged: Element[]; enter: Element[]; leave: Element[]; } interface FromToVars extends AnimationVars { absoluteOnLeave?: boolean; prune?: boolean; fade?: boolean; nested?: boolean; onEnter?: EnterOrLeaveCallback; onLeave?: EnterOrLeaveCallback; spin?: number | boolean | SpinFunction; targets?: gsap.DOMTarget; toggleClass?: string; zIndex?: number; } interface FitReturnVars { width?: number; height?: number; rotation: number; scaleX?: number; scaleY?: number; skewX: number; x: number; y: number; [key: string]: any; } interface FitVars extends AnimationVars { fitChild?: gsap.DOMTarget; getVars?: boolean; } interface BatchActionConfig { getState?: BatchActionFunction; loadState?: LoadStateFunction; setState?: BatchActionFunction; animate?: BatchActionFunction; onEnter?: EnterOrLeaveCallback; onLeave?: EnterOrLeaveCallback; onStart?: BatchActionFunction; onComplete?: BatchActionFunction; once?: boolean; } class ElementState { readonly bounds: DOMRect; readonly cache: object; readonly display: string; readonly element: Element; readonly getProp: Function; readonly height: number; readonly id: string; readonly isVisible: boolean; readonly matrix: gsap.plugins.Matrix2D; readonly opacity: number; readonly parent: Element | null; readonly position: string; readonly rotation: number; readonly scaleX: number; readonly scaleY: number; readonly simple: boolean; readonly skewX: number; readonly width: number; readonly x: number; readonly y: number; isDifferent(elState: ElementState): boolean; } class FlipState { readonly alt: object; readonly elementStates: ElementState[]; readonly idLookup: object; readonly props: string | null; readonly simple: boolean; readonly targets: Element[]; add(state: FlipState): FlipState; clear(): FlipState; compare(state: FlipState): StateCompare; update(soft?: boolean): FlipState; fit(state: FlipState, scale?: boolean, nested?: boolean): this; recordInlineStyles(): void; interrupt(soft?: boolean): void; getProperty(element: string | Element, property: string): any; getElementState(element: Element): ElementState; makeAbsolute(): Element[]; } } declare class FlipBatchAction { readonly batch: FlipBatch; readonly state: any; readonly states: Flip.FlipState[]; readonly timeline: gsap.core.Timeline; readonly targets: any; readonly vars: Flip.BatchActionConfig; /** * Searches the state objects that were captured inside the action's getState() on its most recent call, and returns the first one it finds that matches the provided data-flip-id value. * * ```js * let state = action.getStateById("box1"); * ``` * @param {string} id * @memberof FlipBatchAction */ getStateById(id: string): Flip.FlipState | null; /** * Kills the batch action, removing it from its batch. * * @memberof FlipBatchAction */ kill(): FlipBatchAction; } declare class FlipBatch { readonly actions: FlipBatchAction[]; readonly state: Flip.FlipState; readonly timeline: gsap.core.Timeline; readonly id: string; data: any; /** * Adds a Flip action to the batch so that MULTIPLE Flips can be combined and run each of their steps together (getState(), loadState(), setState(), animate()) * * ```js * batch.add({ * getState: self => Flip.getState(targets), * loadState: done => done(), * setState: self => app.classList.toggle("active"), * animate: self => { * Flip.from(self.state, {ease: "power1.inOut"}); * }, * onStart: startCallback, * onComplete: completeCallback, * onEnter: elements => console.log("entering", elements), * onLeave: elements => console.log("leaving", elements), * once: true * }); * ``` * * @param {BatchActionConfig | Function} config * @returns {FlipBatchAction} A FlipBatchAction * @memberof FlipBatch */ add(config: Flip.BatchActionConfig | Function): FlipBatchAction; /** * Flushes the batch.state (merged) object and removes all actions (unless stateOnly parameter is true) * * ```js * batch.clear(true); * ``` * * @param {boolean} stateOnly * @returns {FlipBatch} self * @memberof FlipBatch */ clear(stateOnly?: boolean): FlipBatch; /** * Calls getState() on all actions in this batch (any that are defined at least), optionally merging the results into batch.state * * ```js * batch.getState(true); * ``` * * @param {boolean} merge (false by default) * @returns {FlipBatch} self * @memberof FlipBatch */ getState(merge?: boolean): FlipBatch; /** * Searches the state objects that were captured inside ANY of this batch actions' most recent getState() call, and returns the first one it finds that matches the provided data-flip-id value. * * ```js * let state = batch.getStateById("box1"); * ``` * @param {string} id * @memberof FlipBatch */ getStateById(id: string): Flip.FlipState | null; /** * Kills the batch, unregistering it internally and making it available for garbage collection. Also clears all actions and flushes the batch.state (merged) object. * * @memberof FlipBatch */ kill(): FlipBatchAction; /** * Removes a particular action from the batch. * * ```js * batch.remove(action); * ``` * * @param {FlipBatchAction} action * @returns {FlipBatch} self * @memberof FlipBatch */ remove(action: FlipBatchAction): FlipBatch; /** * Executes all actions in the batch in the proper order: getState() (unless skipGetState is true), loadState(), setState(), and animate() * * ```js * batch.run(true); * ``` * * @param {boolean} skipGetState * @param {boolean} merge * @returns {FlipBatch} self * @memberof FlipBatch */ run(skipGetState?: boolean, merge?: boolean): FlipBatch; } declare namespace gsap { /** * @deprecated since 3.7.0 * @see Flip.ElementState */ type ElementState = any; /** * @deprecated since 3.7.0 * @see Flip.EnterOrLeaveCallback */ type EnterOrLeaveCallback = Flip.EnterOrLeaveCallback; /** * @deprecated since 3.7.0 * @see Flip.FitVars */ type FitVars = Flip.FitVars; /** * @deprecated since 3.7.0 * @see Flip.FitReturnVars */ type FitReturnVars = Flip.FitReturnVars; /** * @deprecated since 3.7.0 * @see Flip */ type Flip = any; /** * @deprecated since 3.7.0 * @see Flip.FlipState */ type FlipState = any; /** * @deprecated since 3.7.0 * @see Flip.FlipStateVars */ type FlipStateVars = Flip.FlipStateVars; /** * @deprecated since 3.7.0 * @see Flip.FromToVars */ type FlipToFromVars = Flip.FromToVars; /** * @deprecated since 3.7.0 * @see Flip.SpinFunction */ type SpinFunction = Flip.SpinFunction; } declare module "gsap/Flip" { class _Flip extends Flip { } export { _Flip as Flip, _Flip as default } } declare module "gsap/dist/Flip" { export * from "gsap/Flip"; export { Flip as default } from "gsap/Flip"; } declare module "gsap/src/Flip" { export * from "gsap/Flip"; export { Flip as default } from "gsap/Flip"; } declare module "gsap/all" { export * from "gsap/Flip"; } declare module "gsap-trial/Flip" { export * from "gsap/Flip"; export { Flip as default } from "gsap/Flip"; } declare module "gsap-trial/dist/Flip" { export * from "gsap/Flip"; export { Flip as default } from "gsap/Flip"; } declare module "gsap-trial/src/Flip" { export * from "gsap/Flip"; export { Flip as default } from "gsap/Flip"; } declare module "gsap-trial/all" { export * from "gsap/Flip"; }