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Direktori : /lib/node_modules/pm2/node_modules/vm2/lib/ |
Current File : //lib/node_modules/pm2/node_modules/vm2/lib/nodevm.js |
'use strict'; /** * This callback will be called to resolve a module if it couldn't be found. * * @callback resolveCallback * @param {string} moduleName - Name of the module used to resolve. * @param {string} dirname - Name of the current directory. * @return {(string|undefined)} The file or directory to use to load the requested module. */ /** * This callback will be called to require a module instead of node's require. * * @callback customRequire * @param {string} moduleName - Name of the module requested. * @return {*} The required module object. */ const fs = require('fs'); const pa = require('path'); const { Script } = require('vm'); const { VMError } = require('./bridge'); const { VMScript, MODULE_PREFIX, STRICT_MODULE_PREFIX, MODULE_SUFFIX } = require('./script'); const { transformer } = require('./transformer'); const { VM } = require('./vm'); const { resolverFromOptions } = require('./resolver-compat'); const objectDefineProperty = Object.defineProperty; const objectDefineProperties = Object.defineProperties; /** * Host objects * * @private */ const HOST = Object.freeze({ __proto__: null, version: parseInt(process.versions.node.split('.')[0]), process, console, setTimeout, setInterval, setImmediate, clearTimeout, clearInterval, clearImmediate }); /** * Compile a script. * * @private * @param {string} filename - Filename of the script. * @param {string} script - Script. * @return {vm.Script} The compiled script. */ function compileScript(filename, script) { return new Script(script, { __proto__: null, filename, displayErrors: false }); } let cacheSandboxScript = null; let cacheMakeNestingScript = null; const NESTING_OVERRIDE = Object.freeze({ __proto__: null, vm2: vm2NestingLoader }); /** * Event caused by a <code>console.debug</code> call if <code>options.console="redirect"</code> is specified. * * @public * @event NodeVM."console.debug" * @type {...*} */ /** * Event caused by a <code>console.log</code> call if <code>options.console="redirect"</code> is specified. * * @public * @event NodeVM."console.log" * @type {...*} */ /** * Event caused by a <code>console.info</code> call if <code>options.console="redirect"</code> is specified. * * @public * @event NodeVM."console.info" * @type {...*} */ /** * Event caused by a <code>console.warn</code> call if <code>options.console="redirect"</code> is specified. * * @public * @event NodeVM."console.warn" * @type {...*} */ /** * Event caused by a <code>console.error</code> call if <code>options.console="redirect"</code> is specified. * * @public * @event NodeVM."console.error" * @type {...*} */ /** * Event caused by a <code>console.dir</code> call if <code>options.console="redirect"</code> is specified. * * @public * @event NodeVM."console.dir" * @type {...*} */ /** * Event caused by a <code>console.trace</code> call if <code>options.console="redirect"</code> is specified. * * @public * @event NodeVM."console.trace" * @type {...*} */ /** * Class NodeVM. * * @public * @extends {VM} * @extends {EventEmitter} */ class NodeVM extends VM { /** * Create a new NodeVM instance.<br> * * Unlike VM, NodeVM lets you use require same way like in regular node.<br> * * However, it does not use the timeout. * * @public * @param {Object} [options] - VM options. * @param {Object} [options.sandbox] - Objects that will be copied into the global object of the sandbox. * @param {(string|compileCallback)} [options.compiler="javascript"] - The compiler to use. * @param {boolean} [options.eval=true] - Allow the dynamic evaluation of code via eval(code) or Function(code)().<br> * Only available for node v10+. * @param {boolean} [options.wasm=true] - Allow to run wasm code.<br> * Only available for node v10+. * @param {("inherit"|"redirect"|"off")} [options.console="inherit"] - Sets the behavior of the console in the sandbox. * <code>inherit</code> to enable console, <code>redirect</code> to redirect to events, <code>off</code> to disable console. * @param {Object|boolean} [options.require=false] - Allow require inside the sandbox. * @param {(boolean|string[]|Object)} [options.require.external=false] - <b>WARNING: When allowing require the option <code>options.require.root</code> * should be set to restrict the script from requiring any module. Values can be true, an array of allowed external modules or an object. * @param {(string[])} [options.require.external.modules] - Array of allowed external modules. Also supports wildcards, so specifying ['@scope/*-ver-??], * for instance, will allow using all modules having a name of the form @scope/something-ver-aa, @scope/other-ver-11, etc. * @param {boolean} [options.require.external.transitive=false] - Boolean which indicates if transitive dependencies of external modules are allowed. * @param {string[]} [options.require.builtin=[]] - Array of allowed built-in modules, accepts ["*"] for all. * @param {(string|string[])} [options.require.root] - Restricted path(s) where local modules can be required. If omitted every path is allowed. * @param {Object} [options.require.mock] - Collection of mock modules (both external or built-in). * @param {("host"|"sandbox")} [options.require.context="host"] - <code>host</code> to require modules in host and proxy them to sandbox. * <code>sandbox</code> to load, compile and require modules in sandbox. * Builtin modules except <code>events</code> always required in host and proxied to sandbox. * @param {string[]} [options.require.import] - Array of modules to be loaded into NodeVM on start. * @param {resolveCallback} [options.require.resolve] - An additional lookup function in case a module wasn't * found in one of the traditional node lookup paths. * @param {customRequire} [options.require.customRequire=require] - Custom require to require host and built-in modules. * @param {boolean} [options.nesting=false] - * <b>WARNING: Allowing this is a security risk as scripts can create a NodeVM which can require any host module.</b> * Allow nesting of VMs. * @param {("commonjs"|"none")} [options.wrapper="commonjs"] - <code>commonjs</code> to wrap script into CommonJS wrapper, * <code>none</code> to retrieve value returned by the script. * @param {string[]} [options.sourceExtensions=["js"]] - Array of file extensions to treat as source code. * @param {string[]} [options.argv=[]] - Array of arguments passed to <code>process.argv</code>. * This object will not be copied and the script can change this object. * @param {Object} [options.env={}] - Environment map passed to <code>process.env</code>. * This object will not be copied and the script can change this object. * @param {boolean} [options.strict=false] - If modules should be loaded in strict mode. * @throws {VMError} If the compiler is unknown. */ constructor(options = {}) { const { compiler, eval: allowEval, wasm, console: consoleType = 'inherit', require: requireOpts = false, nesting = false, wrapper = 'commonjs', sourceExtensions = ['js'], argv, env, strict = false, sandbox } = options; // Throw this early if (sandbox && 'object' !== typeof sandbox) { throw new VMError('Sandbox must be an object.'); } super({__proto__: null, compiler: compiler, eval: allowEval, wasm}); // This is only here for backwards compatibility. objectDefineProperty(this, 'options', {__proto__: null, value: { console: consoleType, require: requireOpts, nesting, wrapper, sourceExtensions, strict }}); const resolver = resolverFromOptions(this, requireOpts, nesting && NESTING_OVERRIDE, this._compiler); objectDefineProperty(this, '_resolver', {__proto__: null, value: resolver}); if (!cacheSandboxScript) { cacheSandboxScript = compileScript(`${__dirname}/setup-node-sandbox.js`, `(function (host, data) { ${fs.readFileSync(`${__dirname}/setup-node-sandbox.js`, 'utf8')}\n})`); } const closure = this._runScript(cacheSandboxScript); const extensions = { __proto__: null }; const loadJS = (mod, filename) => resolver.loadJS(this, mod, filename); for (let i = 0; i < sourceExtensions.length; i++) { extensions['.' + sourceExtensions[i]] = loadJS; } if (!extensions['.json']) extensions['.json'] = (mod, filename) => resolver.loadJSON(this, mod, filename); if (!extensions['.node']) extensions['.node'] = (mod, filename) => resolver.loadNode(this, mod, filename); this.readonly(HOST); this.readonly(resolver); this.readonly(this); const { Module, jsonParse, createRequireForModule, requireImpl } = closure(HOST, { __proto__: null, argv, env, console: consoleType, vm: this, resolver, extensions }); objectDefineProperties(this, { __proto__: null, _Module: {__proto__: null, value: Module}, _jsonParse: {__proto__: null, value: jsonParse}, _createRequireForModule: {__proto__: null, value: createRequireForModule}, _requireImpl: {__proto__: null, value: requireImpl}, _cacheRequireModule: {__proto__: null, value: null, writable: true} }); resolver.init(this); // prepare global sandbox if (sandbox) { this.setGlobals(sandbox); } if (requireOpts && requireOpts.import) { if (Array.isArray(requireOpts.import)) { for (let i = 0, l = requireOpts.import.length; i < l; i++) { this.require(requireOpts.import[i]); } } else { this.require(requireOpts.import); } } } /** * @ignore * @deprecated Just call the method yourself like <code>method(args);</code> * @param {function} method - Function to invoke. * @param {...*} args - Arguments to pass to the function. * @return {*} Return value of the function. * @todo Can we remove this function? It even had a bug that would use args as this parameter. * @throws {*} Rethrows anything the method throws. * @throws {VMError} If method is not a function. * @throws {Error} If method is a class. */ call(method, ...args) { if ('function' === typeof method) { return method(...args); } else { throw new VMError('Unrecognized method type.'); } } /** * Require a module in VM and return it's exports. * * @public * @param {string} module - Module name. * @return {*} Exported module. * @throws {*} If the module couldn't be found or loading it threw an error. */ require(module) { const path = this._resolver.pathResolve('.'); let mod = this._cacheRequireModule; if (!mod || mod.path !== path) { const filename = this._resolver.pathConcat(path, '/vm.js'); mod = new (this._Module)(filename, path); this._resolver.registerModule(mod, filename, path, null, false); this._cacheRequireModule = mod; } return this._requireImpl(mod, module, true); } /** * Run the code in NodeVM. * * First time you run this method, code is executed same way like in node's regular `require` - it's executed with * `module`, `require`, `exports`, `__dirname`, `__filename` variables and expect result in `module.exports'. * * @param {(string|VMScript)} code - Code to run. * @param {(string|Object)} [options] - Options map or filename. * @param {string} [options.filename="vm.js"] - Filename that shows up in any stack traces produced from this script.<br> * This is only used if code is a String. * @param {boolean} [options.strict] - If modules should be loaded in strict mode. Defaults to NodeVM options. * @param {("commonjs"|"none")} [options.wrapper] - <code>commonjs</code> to wrap script into CommonJS wrapper, * <code>none</code> to retrieve value returned by the script. Defaults to NodeVM options. * @return {*} Result of executed code. * @throws {SyntaxError} If there is a syntax error in the script. * @throws {*} If the script execution terminated with an exception it is propagated. * @fires NodeVM."console.debug" * @fires NodeVM."console.log" * @fires NodeVM."console.info" * @fires NodeVM."console.warn" * @fires NodeVM."console.error" * @fires NodeVM."console.dir" * @fires NodeVM."console.trace" */ run(code, options) { let script; let filename; if (typeof options === 'object') { filename = options.filename; } else { filename = options; options = {__proto__: null}; } const { strict = this.options.strict, wrapper = this.options.wrapper, module: customModule, require: customRequire, dirname: customDirname = null } = options; let sandboxModule = customModule; let dirname = customDirname; if (code instanceof VMScript) { script = strict ? code._compileNodeVMStrict() : code._compileNodeVM(); if (!sandboxModule) { const resolvedFilename = this._resolver.pathResolve(code.filename); dirname = this._resolver.pathDirname(resolvedFilename); sandboxModule = new (this._Module)(resolvedFilename, dirname); this._resolver.registerModule(sandboxModule, resolvedFilename, dirname, null, false); } } else { const unresolvedFilename = filename || 'vm.js'; if (!sandboxModule) { if (filename) { const resolvedFilename = this._resolver.pathResolve(filename); dirname = this._resolver.pathDirname(resolvedFilename); sandboxModule = new (this._Module)(resolvedFilename, dirname); this._resolver.registerModule(sandboxModule, resolvedFilename, dirname, null, false); } else { sandboxModule = new (this._Module)(null, null); sandboxModule.id = unresolvedFilename; } } const prefix = strict ? STRICT_MODULE_PREFIX : MODULE_PREFIX; let scriptCode = this._compiler(code, unresolvedFilename); scriptCode = transformer(null, scriptCode, false, false, unresolvedFilename).code; script = new Script(prefix + scriptCode + MODULE_SUFFIX, { __proto__: null, filename: unresolvedFilename, displayErrors: false }); } const closure = this._runScript(script); const usedRequire = customRequire || this._createRequireForModule(sandboxModule); const ret = Reflect.apply(closure, this.sandbox, [sandboxModule.exports, usedRequire, sandboxModule, filename, dirname]); return wrapper === 'commonjs' ? sandboxModule.exports : ret; } /** * Create NodeVM and run code inside it. * * @public * @static * @param {string} script - Code to execute. * @param {string} [filename] - File name (used in stack traces only). * @param {Object} [options] - VM options. * @param {string} [options.filename] - File name (used in stack traces only). Used if <code>filename</code> is omitted. * @return {*} Result of executed code. * @see {@link NodeVM} for the options. * @throws {SyntaxError} If there is a syntax error in the script. * @throws {*} If the script execution terminated with an exception it is propagated. */ static code(script, filename, options) { let unresolvedFilename; if (filename != null) { if ('object' === typeof filename) { options = filename; unresolvedFilename = options.filename; } else if ('string' === typeof filename) { unresolvedFilename = filename; } else { throw new VMError('Invalid arguments.'); } } else if ('object' === typeof options) { unresolvedFilename = options.filename; } if (arguments.length > 3) { throw new VMError('Invalid number of arguments.'); } const resolvedFilename = typeof unresolvedFilename === 'string' ? pa.resolve(unresolvedFilename) : undefined; return new NodeVM(options).run(script, resolvedFilename); } /** * Create NodeVM and run script from file inside it. * * @public * @static * @param {string} filename - Filename of file to load and execute in a NodeVM. * @param {Object} [options] - NodeVM options. * @return {*} Result of executed code. * @see {@link NodeVM} for the options. * @throws {Error} If filename is not a valid filename. * @throws {SyntaxError} If there is a syntax error in the script. * @throws {*} If the script execution terminated with an exception it is propagated. */ static file(filename, options) { const resolvedFilename = pa.resolve(filename); if (!fs.existsSync(resolvedFilename)) { throw new VMError(`Script '${filename}' not found.`); } if (fs.statSync(resolvedFilename).isDirectory()) { throw new VMError('Script must be file, got directory.'); } return new NodeVM(options).run(fs.readFileSync(resolvedFilename, 'utf8'), resolvedFilename); } } function vm2NestingLoader(resolver, vm, id) { if (!cacheMakeNestingScript) { cacheMakeNestingScript = compileScript('nesting.js', '(vm, nodevm) => ({VM: vm, NodeVM: nodevm})'); } const makeNesting = vm._runScript(cacheMakeNestingScript); return makeNesting(vm.readonly(VM), vm.readonly(NodeVM)); } exports.NodeVM = NodeVM;