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Current File : //lib/node_modules/pm2/node_modules/git-sha1/git-sha1.js

"use strict";

var isNode = typeof process === 'object' &&
             typeof process.versions === 'object' &&
             process.versions.node &&
             process.__atom_type !== "renderer";

var shared, create, crypto;
if (isNode) {
  var nodeRequire = require; // Prevent mine.js from seeing this require
  crypto = nodeRequire('crypto');
  create = createNode;
}
else {
  shared = new Uint32Array(80);
  create = createJs;
}


// Input chunks must be either arrays of bytes or "raw" encoded strings
module.exports = function sha1(buffer) {
  if (buffer === undefined) return create(false);
  var shasum = create(true);
  shasum.update(buffer);
  return shasum.digest();
};

// Use node's openssl bindings when available
function createNode() {
  var shasum = crypto.createHash('sha1');
  return {
    update: function (buffer) {
      return shasum.update(buffer);
    },
    digest: function () {
      return shasum.digest('hex');
    }
  };
}

// A pure JS implementation of sha1 for non-node environments.
function createJs(sync) {
  var h0 = 0x67452301;
  var h1 = 0xEFCDAB89;
  var h2 = 0x98BADCFE;
  var h3 = 0x10325476;
  var h4 = 0xC3D2E1F0;
  // The first 64 bytes (16 words) is the data chunk
  var block, offset = 0, shift = 24;
  var totalLength = 0;
  if (sync) block = shared;
  else block = new Uint32Array(80);

  return { update: update, digest: digest };

  // The user gave us more data.  Store it!
  function update(chunk) {
    if (typeof chunk === "string") return updateString(chunk);
    var length = chunk.length;
    totalLength += length * 8;
    for (var i = 0; i < length; i++) {
      write(chunk[i]);
    }
  }

  function updateString(string) {
    var length = string.length;
    totalLength += length * 8;
    for (var i = 0; i < length; i++) {
      write(string.charCodeAt(i));
    }
  }


  function write(byte) {
    block[offset] |= (byte & 0xff) << shift;
    if (shift) {
      shift -= 8;
    }
    else {
      offset++;
      shift = 24;
    }
    if (offset === 16) processBlock();
  }

  // No more data will come, pad the block, process and return the result.
  function digest() {
    // Pad
    write(0x80);
    if (offset > 14 || (offset === 14 && shift < 24)) {
      processBlock();
    }
    offset = 14;
    shift = 24;

    // 64-bit length big-endian
    write(0x00); // numbers this big aren't accurate in javascript anyway
    write(0x00); // ..So just hard-code to zero.
    write(totalLength > 0xffffffffff ? totalLength / 0x10000000000 : 0x00);
    write(totalLength > 0xffffffff ? totalLength / 0x100000000 : 0x00);
    for (var s = 24; s >= 0; s -= 8) {
      write(totalLength >> s);
    }

    // At this point one last processBlock() should trigger and we can pull out the result.
    return toHex(h0) +
           toHex(h1) +
           toHex(h2) +
           toHex(h3) +
           toHex(h4);
  }

  // We have a full block to process.  Let's do it!
  function processBlock() {
    // Extend the sixteen 32-bit words into eighty 32-bit words:
    for (var i = 16; i < 80; i++) {
      var w = block[i - 3] ^ block[i - 8] ^ block[i - 14] ^ block[i - 16];
      block[i] = (w << 1) | (w >>> 31);
    }

    // log(block);

    // Initialize hash value for this chunk:
    var a = h0;
    var b = h1;
    var c = h2;
    var d = h3;
    var e = h4;
    var f, k;

    // Main loop:
    for (i = 0; i < 80; i++) {
      if (i < 20) {
        f = d ^ (b & (c ^ d));
        k = 0x5A827999;
      }
      else if (i < 40) {
        f = b ^ c ^ d;
        k = 0x6ED9EBA1;
      }
      else if (i < 60) {
        f = (b & c) | (d & (b | c));
        k = 0x8F1BBCDC;
      }
      else {
        f = b ^ c ^ d;
        k = 0xCA62C1D6;
      }
      var temp = (a << 5 | a >>> 27) + f + e + k + (block[i]|0);
      e = d;
      d = c;
      c = (b << 30 | b >>> 2);
      b = a;
      a = temp;
    }

    // Add this chunk's hash to result so far:
    h0 = (h0 + a) | 0;
    h1 = (h1 + b) | 0;
    h2 = (h2 + c) | 0;
    h3 = (h3 + d) | 0;
    h4 = (h4 + e) | 0;

    // The block is now reusable.
    offset = 0;
    for (i = 0; i < 16; i++) {
      block[i] = 0;
    }
  }

  function toHex(word) {
    var hex = "";
    for (var i = 28; i >= 0; i -= 4) {
      hex += ((word >> i) & 0xf).toString(16);
    }
    return hex;
  }

}

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